

It already launched a site at my., which allows anyone to upload their own images and word lists to customize Osmo’s current games, and CEO Pramod Sharma said previously that allowing third-party developers to build games for Osmo is also on its longer-terms roadmap. But the company also plans to open its platform up to allow for new titles and customizations. Osmo’s first games include the above-mentioned puzzle game (Tangram) and word game (Words) as well as a creative drawing game (Newton). “We certainly believe this goes beyond the phase I experiences Osmo has shipped so far,” he adds. “We are excited by the Osmo technology that integrates the physical and digital spaces, and believe that this has applications from education, gaming and other forms of entertainment,” Wong tells TechCrunch. That experience includes education companies like , Educreations and Wyzant, as well as mobile and gaming companies like Supercell, Rovio, Playfish, MoPub, AdMob, Tune and SwiftKey. In another game, players arrange puzzle pieces to match up with a shape on the screen.Īccel has a number of investments in education, mobile and gaming, which makes it a good fit for leading Osmo’s A round. The camera sees the objects placed in front of it, then uses that capability to combine real-world play and virtual gaming.įor example, Osmo’s word game shows a scrambled word on the screen, then players race to arrange their letter tiles to spell out the word faster than their friends. The hardware in its gaming kit includes a reflective camera that snaps on the top of the iPad, a stand, and physical game pieces like letter tiles and puzzle shapes.
OSMOS GAME FOR IPAD FOR ANDROID
The company was founded in early 2013 by Pramod Sharma, who helped build Google’s book-scanning machine, and Jérôme Scholler, who worked on Chrome for Android while at Google. Just a month ago, Osmo announced it had well exceeded its sales goals for its hardware-based iPad game, selling $2 million in pre-orders, including those from over 2,000 schools. The game kit will also be sold in Marbles Toy Stores in the U.S., which has a number of locations mainly in Northeast and Southern California.

The company is also announcing that its products, which are currently available for sale online, will also be made available in 284 Apple stores in the U.S.

The round was led by Accel Partners’ Rich Wong, and includes investment from Upfront Ventures and K9 Ventures.
OSMOS GAME FOR IPAD SERIES
Osmo, the iPad-powered gaming device built by former Googlers (and dads) as a way to turn tablets into more “hands-on” toys, has raised $12 million in Series A funding, the company is announcing today.
